

IOS: Added support for iPhones, iPads and Apple TV released in 2021. IOS: Added ProMotion support on ios15 and new devices (iphone13 family).

Serialization: Editor crashes when "IP Address" in Project Settings is empty Scene/Game View: Icon attached to MonoBehaviour script disappears when Selecting the GameObject
#Upgrade opengl 4.4 to 4.5 amd code
Scene Management: Instantiated FBX through code throws error after leaving Play Mode Progressive Lightmapper: Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled

MacOS: DirectoryNotFoundException errors appear when a project is created inside a directory with unicode characters Linux: Editor crashes at "_assert_fail_ld" when opening a project (Linux) Input: Input.GetKey does not trigger when the mouse cursor is outside the Game window GI: If a user is experience lighting coruption they be may required to reimport due to a fix to which correctly fixes a Uv unwrapping issue (1330830).
#Upgrade opengl 4.4 to 4.5 amd install
Release notes Known Issues in 2020.3.24f1ĪI: NavMesh Agent can not pass through passable area between carving NavMesh ObstaclesĪndroid: 'Not enough storage space to install required resources' error when building App Bundle with Split Application BinaryĪndroid: Sometimes text is not rendered when using OpengLES3 on a Xiaomi Redmi9A device.Īsset Bundles: Building process of the AssetBundles is slow when there is a huge filecount.īuild Pipeline: Windows build fails when using Deltatre Magma Engine
